About me

Born in Madrid, Spain, but currently based in Barcelona, I was introduced to videogames thanks to my dad. I have been playing videogames for as long as I can remember. My childhood was filled with games, and it was the only thing I could care about in the world. Never sure about what I would do when I grew up, the idea of making videogames was one that had always loomed in the back, but had never quite become clear.

In my adolescence, through the works of auteurs like Suda51 and Hideo Kojima, and my discovery of indie gaming and its endless expermientation, everything I knew about them changed. I finally decided, this was what I wanted to do. They weren’t mere entertainment, they were so much more.

So then, I embarked on my journey as a future game developer, studying hard to get to college, and study videogames. In my college years I entered Flying Beast Labs, an indie development studio from Madrid, as an intern. Here began my journey in the videogames industry.

A few years later, in 2023, I moved to Barcelona and began a new position working at Gameloft Barcelona, where I still work today. Here my career branched in a new direction, and discovered and understood how games are made in a bigger environment, and with a completely different playerbase and focus on game design.

Outside of videogames, I try to consume and learn about any type of artistic media I can: film, music, literature, comic books, photography, fashion… I love to see the different ways humans perceive life, and then transform it into unique visions of the many aspects it contains.

I love photography, and going out on long walks with my camera. It helps me relax, and think of the things going on in my life while I observe and explore the world around me, trying to capture the little things that I find fascinating.

My biggest desire is to make games as art. I want to make games that inspire people and that transmit meaningful experiences. I want to transform the things I love, and the things I feel into unforgettable experiences that at least one person can relate to in any kind of way. That is why in my free time, I also like to develop small experimental games by myself, as a form of growing as a designer, but mostly as a form of expressing myself, and what is going on in my life at the moment.