About me

A 23 year old boy from Madrid, Spain, who was born into videogames thanks to an IT dad, I have been playing videogames for as long as I can remember. My childhood was filled with games, and it was the only thing I could care about in the world. Never sure about what I would do when I grew up, the idea of making videogames was one that had always loomed in the back, but had never quite become clear.

Then, in 2015, upon playing a little indie game called Undertale, everything I knew about them changed. As that game opened the gates of indie gaming, I finally decided, this was what I wanted to do. They weren’t mere entertainment, they were so much more.

So then, I embarked on my journey as a future game developer, studying hard to get to college, and study videogames. In my college years I entered Flying Beast Labs, an indie development studio from Madrid, as an intern. Upon the end of my internship, the studio invited me to join them officially, and I have worked with them since.

Outside of videogames, I try to consume any type of artistic media I can: music, film, comic books, photography… as I love to see the different ways humans perceive life, and then transform it into unique visions of the many aspects it contains.

I love photography, and going out on long walks with my camera. It helps me relax, and think of the things going on in my life while I observe and explore the world around me, trying to capture the little things that I find fascinating.

My biggest desire is to make games as art. I want to make games that inspire people and that transmit meaningful experiences. I want to transform the things I love, and the things I feel into unforgettable experiences that at least one person can relate to in any kind of way. That is why I am a game designer.