Senderos y Luceros is a game about El camino de Santiago. You are a pilgrim in the the last stretch of the way.

In what you have left, you will find different people who will speak of their experience and their motivation to embark on this journey.

Every once in a while, you can sit, enjoy the landscape and watch the sun set, and then rise again.

You can also share this moment with your fellow pilgrims, strengthening your bond as partners.

Senderos y Luceros was a submission to Jam Cultura Abierta, a Spanish game jam that uses Spanish cultural landmarks as inspiration for videogames. You can play Senderos y Luceros right now.

In Senderos y Luceros I took care of:

  • Game Design:

Once we chose the game concept, I started sketching the different ways to transmit the ambience of the experience through the mechanics. I designed a stamina and rest system for the main character. I also defined encounters with other pilgrims, and how they would play out. I constantly kept up with the artist and the programmer in our team to adjust different decisions and test out if the ideas were working.

  • Writing:

I created the three pilgrim characters that you can find in the game, and wrote a plotline and dialogue for each of them, trying to convey a different perspective on what the journey means to them, for each of the characters, developing the theme of life philosophies and how each of us can develop our own unique way of understanding life.